Grim Jumper (Tech Demo)
Hi everyone!
I'm newbie in gamedev so I must beg all of you guys for patience. My "game" is in early pre-pre-pre-alpha. That's only technology demo made in GDevelop 5. Everything in game was invetioned and made by me.
Enjoy maybe.
Controls:
Left and right arrow or a and d - Movement
Down arrow or s or left ctrl - Crouch
Spacebar or up arrow - Jump
F11 - quit from fullscreen mode
Verion 0.1.0
Finally we released Alpha version of Grim Jumper!
- Some bugs fixed:
- Coins now don't spawning under floor
- Fireballs now don't spawning under floor
- Additional lifes don't spawning under floor
- Many players wasn't happy with level of dificulty I was forced to made fireballs little slower.
- Player has got higher jumps and is little faster.
- Little changes in level 2, and level 3:
- Beacause some bugs was generated by stairs at final of levels, stairs was temporaly removed.
I know you're waiting for mobile version update with improved controls but I'm only human and today I wasn't able to made that update.
Version 0.0.9
- Added mobile control
- Game is finally playable on mobile phones
- All time game is playable via browser
- Not all features are availble on mobile
- For example I must add pause button, but I was too tired to do this now
- Here is button legend
- Jump button:
- Crouch button:
- Left and right buttons:
- With mobile controls I added fullscreen mode to game who can you disable with F11 key.
Mobile can play Grim Jumper
Version 0.0.8
- Added new cutscene
Version 0.0.7
- Added randomized coins
- Now while you are playing game and collect coin next will be created at random height 100 pixels front of player
- Added life pickup
- Wneh you reach 20 scores in level game create life pickup between player and portal.
- Pickup increase lifes by one
- At one level you can claim one additional life
- Crouch movement back
- In update 0.0.2 I was forced to delete movement while player crouching. Now after recognize problem I added this feature back, but all time player can't crouching at air
- Minor bugs fixed:
- When player collect 2 or more coins at the same time game was counted this like player collect 1 coin.
- Now cause I was changed coin appear system that problem don't exist.
- I delete problem with movement who was reason for deleting move while crouching
- When player collect 2 or more coins at the same time game was counted this like player collect 1 coin.
Version 0.0.6
- Added new cutscene
Version 0.0.5
- Added new level
- Added life system
- You've got 3 lives for the entire game
Version 0.0.4
- Added intro animation
- Added pause
- Bugs fixed:
- When press jump while crouching player stayed in crouch state
Version 0.0.3
- Little improvments in movement based on your feedback
- Now can you side moving with "a" and "d"
- Jump can you now with up arrow
- Crouch is now under down arrow, "s" and ctrl button
- Added new level
- Added total score after win game
Version 0.0.2
- Change in enemy sprite:
- Added points system:
- Player can collect coins
- Every coin equal 1 point
- Points are displayed in upper-left corner
- Change with movement:
- Cause points system leads to strange problems with old movement system I have been to reorganize him:
- Player now can't crouching in air
- Player now can't moving while crouch
- Cause points system leads to strange problems with old movement system I have been to reorganize him:
- Version 0.0.1:
- Basic movement player
- Random spawning projectiles
- Basic main menu
- Backgrounds
- Win screen with win requirements (Touch white rectangle)
Status | Canceled |
Platforms | HTML5 |
Release date | Feb 16, 2022 |
Author | CityGamesStudio |
Genre | Platformer |
Made with | GDevelop, Aseprite |
Tags | 2D, Dark, Fantasy, Pixel Art, Psychological Horror |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Development log
- End of supportMay 28, 2022
- Alpha realesed!!! Version 0.1.0Feb 21, 2022
- Critical UpdateFeb 20, 2022
- Mobile can now play!Feb 20, 2022
- Mobile update!!!Feb 20, 2022
- Project site editedFeb 19, 2022
- Important UdpatesFeb 19, 2022
- Version 0.0.5Feb 18, 2022
Comments
Log in with itch.io to leave a comment.
I'm not sure, but I invite everybody to discuss in comments.